Academy
/board/academy
V25.102 the Training Academy leaderboard: the score each (role, model) earned on the
agent discovery+usage drills (the IAcademyLedger model, filled by Tool.TrainingDrill).
'Can our agents use the city?'
Agencies
/board/agencies
Agencies board (the IAgencyBoardBuilder model).
Architecture Atlas
/board/atlas
Evolution (recent cycles) + architecture wisdom, shaped by XQuery over the spine and
rendered by the central BoardController.
Competency Matrix
/board/competency
Per-actor competency matrix (qualified skills, composite vs direct) - the ICompetencyMatrixBuilder
model rendered as a board.
Credits
/board/credits
V25.103 Commerce probe: the willingness-to-pay meter - the city's real LLM spend (IRouterCostStore)
re-expressed as prepaid credits burning down against a granted balance (the SaaS credits
unit). A pure read-lens, no payment integration; tests the money model cheaply without
the heavy hosted app.
Daily Briefings
/board/briefings
The operator's managed daily intelligence brief on the bridge: today's brief (and
recent ones) - title, topic, confidence, the findings each with its why-it-matters,
key signals and sources. Reads the ContentType.ResearchReport rows Phase.DailyBrief
lands on Engineering/DailyBriefings (Daily Intelligence P2).
Data Flow
/board/dataflow
Cross-site dataflow board (the IDataFlowBuilder model).
Development Ledger
/board/cycles
The software-development ledger as a served surface: the Planned queue plus the recent
Shipped log, projected live from plans/cycles.xml (the corpus folds it in). Served
at /board/cycles; XML twin at /board/cycles/data. Agents read the same rows via Tool.XQuery
over //Cycle.
Diagnostic logging
/board/diagnostics
The ULS Viewer: the newest trace entries, filtered by level, category or correlation.
Efficiency
/board/efficiency
Pipeline / cost efficiency board (the IEfficiencyBuilder model).
Evals
/board/evals
The eval ship-gates made visible: which capabilities have eval coverage + each one's
latest verdict (the gate-relevant state), and the recent verdict history with scores
and failed assertions. Reads the EvalResult rows the Eval heartbeat lands on Hub/EvalResults.
Fuel
/board/fuel
The Fuel gauge: token budget vs spend per provider, the money (token spend + subscriptions),
and live system load - CPU, memory, disk and DB size - with low-fuel / disk warnings
(the IFuelBuilder model). 'See the fuel.'
Gallery
/board/gallery
The Artifact Gallery: the things the city actually made, as cards - sealed package,
content roster, lineage and a product preview (reuses the IProductionStatsBuilder
model). The Observatory's 'see the actual things made' lens.
Gaps
/board/gaps
Capability-gap board (the IGapBoardBuilder model).
Health Analyzer
/board/health
The eval loop: a per-district health band + score + trend from run-outcome, bus done/fail/gap
and throughput (the IHealthBuilder model) - outcomes outweigh activity, so a busy-but-failing
district reads red. The Observatory's 'are we winning' lens.
Interactions
/board/interactions
The agent-interaction graph: the Hub bus as who-talks-to-whom weighted edges (the
IInteractionsBuilder model), rendered as a Mermaid flowchart. The Observatory's agent-interaction
lens.
Knowledge Graph
/board/graph
What the platform knows about itself: the spine graph's node types, the type-level
topology, its most-cited nodes and its dangling targets (the IKnowledgeGraphBoardBuilder
model over the registered GraphStore).
Lessons Learned
/board/wisdom
V25.96 the Wisdom Library: wisdom the city produced and filed at run time (the IWisdomLedger
model, filled by Tool.DualDispatch). The read half of the Wisdom-of-the-Day loop.
Lifecycle
/board/lifecycle
Content/work lifecycle board (the ILifecycleBuilder model).
Machine Catalog
/board/machines
Logical machine catalog board (the IMachineCatalogBuilder model).
Newsfeed
/board/comms
Agency comms / message-bus board (the ICommsBuilder model).
Node detail (inspector)
/board/node-detail
One node's deep detail by id: an agency's member agents, or an agent's named skill-seats
+ goal/model/cost. Lazy-fetched by the inspector via /observatory/node?id=; the id
is injected at the %%ID%% placeholder by the host controller.
Operator Readiness
/board/onboarding
Operator onboarding / readiness board (the IOperatorReadinessBuilder model).
Organogram
/board/organogram
Agency organogram board (the IOrganogramBuilder model).
Outcome
/board/outcome
Cost-per-outcome + true delivery rate (the IOutcomeBuilder model): per-operator and
per-agency delivered/failed/abandoned outcome rate, cost-per-outcome for the cost-bound
grain (production runs), and the sealed-ArtifactPackage priceable subset. The keystone
metering surface - distinct from Board.Efficiency's per-call cost.
Phase Contracts
/board/contracts
Per declared Phase: what holds it to its promise - PublishGate (graded before persist),
DeliverFinalTo (the engine delivers), OutputSchema (typed), OutputList (it lands)
- and WHICH SKILL it runs. A Phase with no UsesSkill does not fail, it guesses: PhaseOrchestrator
falls through to roster keyword scoring, so the phase can silently run a different
capability than its Goal describes. The engine-guaranteed-outcome bet made countable.
Served at /board/contracts; XML twin at /board/contracts/data.
Production
/board/production
Production runs + sealed ArtifactPackage genealogy (the IProductionStatsBuilder model).
Quests
/board/quests
The Observatory Quest Board: a game-like 'things to do' panel so the city always offers
a next action. Every quest is PROJECTED from real spine state (the IQuestBoardBuilder
model) - pending approvals, open capability gaps, each declared agency - plus the
always-available entry-point quests declared as data in Scope.Quests. A pure read-lens,
never a hardcoded to-do list.
Registry
/board/registry
V25.99 the City Registry (Yellow Pages): every tool's mission, required/optional inputs,
output, taxonomy path and access level - the human view of Tool.Registry. Grouped
by taxonomy.
Research library
/board/knowledge
The research library: every KnowledgeArticle in the spine - daily probe intel, filed
wisdom (KB.*), and the bio-cognition research. Consult it from the Observatory (Research
lens) or at /board/knowledge; served as XML at /board/knowledge/data.
Search Center
/board/search
The second brain's Search Center: the available result sources (SavedQuery parts)
+ recent knowledge, plus an ad-hoc XQuery search over the spine (POST /board/search/run
via Tool.XQuery). Saved searches persist on the Hub SavedSearches list.
Seat Coverage
/board/coverage
Department seats x qualified operators - Uncovered / Covered / Replaceable (the ISeatCoverageBuilder
model).
Ship's Manual
/board/manual
How to use SPICE - the curated onboarding manual for the operator and the agents:
the daily loop, the concepts, the agent operating rules, the dev setup. Served at
/board/manual; XML twin at /board/manual/data. The same chapters are agent-readable
via Tool.XQuery KnowledgeByTag('manual').
Strategy
/board/strategy
V25.103 the Office of Strategy: the Chief Strategy Officer's advisory verdicts - what
to build first/when over the live readiness scorecard (the IStrategyLedger model,
filled by Tool.Roadmap). Honest by design - refuses a confident verdict on thin signal
and excludes its own district (#30).
Tasks
/board/tasks
The work made visible: a task-focused slice of the Hub bus (Task/MultiTask) grouped
by status (the ITasksBuilder model). The Observatory's tasks lens - 'can we see the
tasks'.
The Station (live)
/board/station
The Observatory scene-graph, projected from the spine: a Node per district/agency/agent/board
plus fixed core anchors. Served as XML at /board/station/data; rendered by Station.xslt
at /board/station; consumed live by observatory-scene.js.
Timer Job Status
/board/schedule
V25.103 Mission Control: the city's WHEN dimension - every recurring standing order
(Scope.CrewStandingOrders) with its cadence and NEXT fire time, framed by the latest
Strategy verdict (what-next) and the Board.Health headline (winning?). Fills the missing
schedule-timeline / control-tower lens; reuses the scheduler's own order source +
IStrategyLedger + IHealthBuilder.
Warfront (the city at war)
/board/warfront
The playable RTS: the whole game definition served as one XML document - a literal
GameDef (units/buildings/ages/techs/AI), the HomeCity projected from the live spine
(real agencies and actors seed the player faction), and the combat/tech-gate DecisionTables
serialized into Rules. XML at /board/warfront/data; the game shell at /board/warfront;
the engine is /js/game/ (which holds zero game data).
Watchlist
/board/watchlist
Gold, silver, the mega-caps and the index/world ETFs: latest recorded price per instrument,
the move since its previous close, and a sparkline over the recent closes. Fed by
Schedule.QuoteHarvest (22:10 UTC, after the US close); change what is watched in Scope.Watchlist.
Workflows
/board/workflows
Workflow diagram board (the IWorkflowDiagramBuilder model).